MediaSlap: Project Review
Tuesday
07.08.08
Over the past many months I had been working with Departika on a Photoshop brush site that would allow users to buy and sell high-quality brushes for a reasonable price. The idea stemmed from the efforts of Jason Gaylor, Dan Spencer and myself selling brushes solo style on our sites Designfruit, Flyguy Designs, and Scrapbook Brushes respectively. After lots of bickering, crying, and hugging we have released the site for the public to disport.
The idea was generated nearly a year ago as the team was seeing great response from Jason’s side project Designfruit. A couple of us quickly leeched on to the gold mine, which turned out to be a lunch mine, since that’s about all it earned me. Regardless, the need and desire for high-quality Photoshop brushes was evident, however, a proper outlet for these tools to be positioned on the market was not established.
Although I’ve lead many smaller projects, this was the first large scale idea I’ve been involved with taking from sketches and thoughts to marketing and celebratory drinking. The lessons learned are copious and are sure to impact future works of similar structure. The ideas were simple and straightforward—how we would execute them was far less elementary.
The first, and possibly most daunting task was to establish a system in which MediaSlap earned enough revenue to support the investment of time both initially and ongoing. The balance involved in these decisions are tricky. You must keep the artists attention while still putting money in the pockets of those who run the site. For this, we reviewed the systems of several industry monsters, such as Amazon, Ebay, Etsy, and iStockPhoto. The correlation ended with the number of visitors MediaSlap would receive on launch. Zero. The internal argument lasted quite some time with one side pushing for a higher percentage for the company and one side pushing for a higher percentage for the artist. Each side had it’s own strategy; if they earn more from each sale then they wouldn’t need that many people involved, if they take less from each sale they are providing the individuals contributing with more influence over the sites success. In the end, less money in their pocket was the plan that prevailed, with expectations to adjust in the future.
The other challenge that proved to be equally difficult was creating and maintaining a schedule that allowed the office to continue producing client work while also providing time to put the hours in on MediaSlap. Many companies that have successfully accomplished this goal, such as Google, allow employees one day a week to focus on projects that would potentially benefit the company in the future. They approached this with a slightly different idea—work your ass off and shut up. This innovative idea lead to many hours spent slaving away into the wee hours of the night, ending in long hours with lower productivity levels. The other option would have been to switch a clearly client oriented company to a product oriented team, which would have meant loosing people that usually have a place in larger firms but tend to be a dragging anchor in the boat of venture development. This was obviously not an option in play at the time.
Due to my end of employment at Departika, I’ll not be reviewing the trials that the post launch site goes through, or the performance of the product within the market. However, I will say that the input of many industry professionals I spoke to while promoting the idea were very encouraging, and I will be very surprised if MediaSlap is not a great performer for years to come.